AI Insights · Timothy · October 2021
Top 5 Educational Games in Egypt, Q3 2021
Discover the performance trends of the top 5 educational games in Egypt during Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top educational games in Egypt saw varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at the performance of the leading apps, based on data from Sensor Tower.
Toca Boca World by Toca Boca, Sweden, exhibited a steady increase in weekly revenue, peaking at around $1.7K in the week of July 19. Weekly downloads fluctuated, with a notable high of approximately 15.8K at the end of September. The app maintained a strong user base, with weekly active users ranging from 86K to 108K throughout the quarter.
Keiki Learning games for Kids by Benipol Limited, Cyprus, showed modest weekly revenue, peaking at $231 in late June. Weekly downloads were relatively low, with a peak of 427 in mid-July. Active users decreased over the quarter, from 385 at the start to 209 by the end.
LEGO® DUPLO® WORLD by StoryToys, Ireland, had a stable revenue pattern, with the highest weekly revenue of $70 in early September. Downloads were consistent, averaging around 400 per week, with a slight dip in late August. Active users ranged from 2.8K to 3.6K, showing a slight decline towards the end of the quarter.
codeSpark - Coding for Kids from codeSpark, US, experienced significant weekly revenue spikes, peaking at $358 in early September. Downloads varied, with a high of 516 in late August. Active users peaked at 506 in late August but declined to 143 by the end of September.
Disney Coloring World by StoryToys, Ireland, showed fluctuating revenue, reaching a maximum of $219 in early August. Downloads grew steadily, peaking at 1.8K in mid-September. Active users increased from 4.6K in late June to 5K by mid-September, indicating a growing user engagement.
For more detailed insights and data, visit Sensor Tower.